So everything is moving (except the fixed corners). This is how it looks as an animated GIF with the default export settings of 100ms delay between frames (see notes below for other formats):Ġ3 base 16 frames animated 800×600 4.91 MB Open Filters->Animation->Playback to see how the morph turned out. Don’t cross the streams! See (i) in keypoint image at the end below.Īfter you’ve placed the keypoints, press Esc or Q for G’MIC to work on it, and you will have 16 layers (named Morphing #0 to #15) in your new image. For the keypoints, try not to make large displacements, in fact a few small ones are sometimes enough. Please familiarize yourself with it (perhaps morph some faces beforehand) as I won’t go into the details. Here I kept it at 16 frames, but for ‘ Output mode’, I changed it to ‘ New image’, to avoid replacing the original layers. Then open Filters->G’MIC-QT.Ĭhoose Deformations->Morph. Duplicate the layer because you will be morphing the image into itself. Scale it to your preference (and your system capabilities). For this example, I am using ‘ Cachoeira do Pacheco Venezuela 4.JPG’ from Wikimedia Commons. Let’s see how you can do it in Open Source Software. It’s sometimes called a plotagraph (you need a freemium app for that) and it works on a single image, instead of a cinegraph which is from a short movie. I just want to share how I did the above effect in G’MIC & GIMP. webm (I'm on Linux so I use ffmpeg).10 less fixed kp masked animated 800×600 2.73 MB Use the video converter of your choice to convert the. "frame_001" "frame_002" etc."Ĭlick the "parameters" button and use these settings:īe sure to adjust the quality to 100 (it defaults to 84). You can set the input mode to "layers" or "frames." If you choose frames your layers need to be named "frame#" e.g. Then when you get to the point where you would normally convert from RGB to Indexed (256 color dither), instead convert straight to video.īe sure to adjust the framerate. You need the Gimp Animation Package (GAP) plugin.įirst split your video into frames and import as layers in GIMP like usual.ĭo your normal scaling, cropping, and text/effects. If you have to post something as a ".gif" you'll have to do it the old way. NOTE: This will only work where you can use ".webm" or gfy. webm which you can upload to gfycat without a loss in quality. The problem is, the dithering tool in GIMP is inferior to what Photoshop (or other programs) can do and your gifs can end up looking kind of crappy (depending on the color pallete).Īctually you will export frames from GIMP to. gif you have to convert from RGB mode to Indexed mode due to the 256 color limit of the gif format. So if you make gifs in GIMP, you probably know that before you can export as a. r/FreeCAD FOSS Parametrical CAD/CAM /r/scribus Desktop Publishing Darktable FOSS tool for photographers r/gmic FOSS image processing framework /r/inkscape Vector-based graphic editor /r/blender 3D modeling, animation, & rendering /r/mypaint painting for digital painters /r/darktable/ photo editing software /r/krita digital painting application /r/synfig FOSS 2D Animation /r/FOSSPhotography Folks who use all the above /r/libredesign changing the paradigm Other Links of Interest
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